How can I make my boy to play his his animation to the end on keypress? As soon as I press the key, he starts, but as soon as I release the key, he stops. Unfortunately, in order for you to assist the beautiful, tear jerking, drool inducing animation, you must press the attack button until the animation is concluded. ![]() He's supposed to throw a shuriken by a beautiful smooth animation (really, it's beautiful). My homeboy moves good, runs better, stands still with the right sprites, but the issue here is when I press the attack button. I'm making a game (duh), isometric view (though the question hardly pertains to the view point) where you control a ninja, doing ninja things. ![]() ![]() I'm almost sure this is a retarded question, but it is eluding my not so smart brain. lurking the forums.įinaly I got myself out of my lazy butt cheeks and registered.
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